diff --git a/er-patcher b/er-patcher index 6ac6b33..d396739 100755 --- a/er-patcher +++ b/er-patcher @@ -7,7 +7,17 @@ from pathlib import Path import struct import re from shutil import rmtree +import os +def cleanup(game_dir_patched): + if game_dir_patched.exists(): + eldenring_path = game_dir_patched / "eldenring.exe" + try: + if eldenring_path.exists(): + os.remove(eldenring_path) + rmtree(game_dir_patched) + except Exception as e: + print(f"er-patcher: could not delete {game_dir_patched}: {e}") if __name__ == "__main__": @@ -115,6 +125,10 @@ if __name__ == "__main__": print("er-patcher: remove_60hz_fullscreen pattern scan failed") game_dir_patched = Path("er-patcher-tmp") + + # make sure a fresh directory is used + cleanup(game_dir_patched) + if not game_dir_patched.is_dir(): game_dir_patched.mkdir() @@ -148,5 +162,5 @@ if __name__ == "__main__": steam_cmd[-1] = Path(steam_cmd[-1]).parent.absolute() / game_dir_patched / ("start_protected_game.exe" if patch.with_eac else patch.executable) subprocess.run(steam_cmd, cwd=steam_cmd[-1].parent.absolute()) - # cleanup - rmtree(game_dir_patched) + # try to remove game_dir_patched + cleanup(game_dir_patched)