diff --git a/README.md b/README.md index 3eb2302..36bd3e7 100644 --- a/README.md +++ b/README.md @@ -5,9 +5,19 @@ A tool aimed at enhancing the experience when playing the game by patching the e > Please note that all these patches may won't work after the release of Elden Ring on the Switch 2, because they might change the engine in a way that breaks this tool. I'll try to update and make it working again if this happens. -## Warning +## Features +- change fps +- remove 60hz lock in fullscreen +- run without Easy Anti Cheat +- disable rune loss +- remove black bars (useful for ultrawidescreens) +- disable vignette +- disable chromatic abberation +- increase animation distance +- skip intro logos -**This tool is based on patching the game executable through hex-edits. However it is done in a safe and non-destructive way, that ensures the patched executable is never run with EAC enabled (unless explicity told to do so). Use at your own risk!** +## Changes made to er-patcher +- allow one time/permanent patch ## Dependencies @@ -17,6 +27,10 @@ A tool aimed at enhancing the experience when playing the game by patching the e 1. Copy the file `er-patcher` to the game directory. 2. In steam, set the game launch options to `python er-patcher ARGS -- %command%` See [Features](#features) for available options. + - Example for the Steam Deck for one (permanent) patch: + + `python er-patcher --all --rate 30 -p -- %command%` + - Example: `python er-patcher --all --rate 30 --disable-rune-loss -- %command%`