mirror of
https://github.com/uberhalit/SekiroFpsUnlockAndMore.git
synced 2026-06-13 09:57:55 +00:00
Compare commits
No commits in common. "master" and "1.2.5.1" have entirely different histories.
4 changed files with 23 additions and 99 deletions
|
|
@ -240,9 +240,6 @@ This project is licensed under the MIT License - see the [LICENSE](LICENSE) file
|
|||
|
||||
## Version History
|
||||
|
||||
* v1.2.5.2 (2020-11-02)
|
||||
* updated death penalties code to latest version 1.05
|
||||
* added game version 1.05 (1.5.0.0) to supported versions
|
||||
* v1.2.5.1 (2020-02-04)
|
||||
* added support for windows' high contrast mode (thanks to [khvorov45](https://github.com/khvorov45) for pointing it out)
|
||||
* focus of the game won't be stolen anymore when OBS and the utility try to write/read the stats log files at the same time
|
||||
|
|
|
|||
|
|
@ -7,10 +7,9 @@ namespace SekiroFpsUnlockAndMore
|
|||
internal const string PROCESS_NAME = "sekiro";
|
||||
internal const string PROCESS_TITLE = "Sekiro";
|
||||
internal const string PROCESS_DESCRIPTION = "Shadows Die Twice";
|
||||
internal const string PROCESS_EXE_VERSION = "1.5.0.0";
|
||||
internal static readonly string[] PROCESS_EXE_VERSION_SUPPORTED_LEGACY = new string[3]
|
||||
internal const string PROCESS_EXE_VERSION = "1.4.0.0";
|
||||
internal static readonly string[] PROCESS_EXE_VERSION_SUPPORTED = new string[2]
|
||||
{
|
||||
"1.4.0.0",
|
||||
"1.3.0.0",
|
||||
"1.2.0.0"
|
||||
};
|
||||
|
|
@ -330,12 +329,12 @@ namespace SekiroFpsUnlockAndMore
|
|||
|
||||
|
||||
/**
|
||||
sekiro.14066DA30 is used to increase and decrease various player values, in this case it's used to decrease Sen so we skip the call.
|
||||
00000001411D32F7 | F344:0F2CE9 | cvttss2si r13d,xmm1 |
|
||||
00000001411D32FC | 41:8BD5 | mov edx,r13d |
|
||||
00000001411D32FF | 48:8BCF | mov rcx,rdi |
|
||||
00000001411D3302 | E8 29A749FF | call sekiro.14066DA30 | -> ManipulatePlayerValues()
|
||||
00000001411D3307 | 8B87 60010000 | mov eax,dword ptr ds:[rdi+160] |
|
||||
sekiro.14066B520 is used to increase and decrease various player values, in this case it's used to decrease Sen so we skip the call.
|
||||
0000000141189B74 | F344:0F2CE9 | cvttss2si r13d,xmm1 |
|
||||
0000000141189B79 | 41:8BD5 | mov edx,r13d |
|
||||
0000000141189B7C | 48:8BCB | mov rcx,rbx |
|
||||
0000000141189B7F | E8 FC194EFF | call sekiro.14066B580 | -> ManipulatePlayerValues()
|
||||
0000000141189B84 | 8BAB 60010000 | mov ebp,dword ptr ds:[rbx+160] |
|
||||
|
||||
000000014118904F (Version 1.2.0.0)
|
||||
*/
|
||||
|
|
@ -345,20 +344,6 @@ namespace SekiroFpsUnlockAndMore
|
|||
internal static readonly byte[] PATCH_DEATHPENALTIES1_DISABLE = new byte[5] { 0x90, 0x90, 0x90, 0x90, 0x90 }; // nop
|
||||
/**
|
||||
Here ability points (AP) are decreased and virtual Sen & AP decrease is set. The later 2 values will be shown after death as an indicator on how much of each has been lost.
|
||||
To not have the "Unseen Aid" screen shown everytime we overwrite an additional instruction.
|
||||
00000001411D33BB | E8 E0110000 | call sekiro.1411D45A0 | -> OnDeath() ability points (AP) decrease
|
||||
00000001411D33C0 | 45:2BE5 | sub r12d,r13d |
|
||||
00000001411D33C3 | 44:89A424 A0000000 | mov dword ptr ss:[rsp+A0],r12d | virtual Sen decrease - shows how many Sen got lost after death
|
||||
00000001411D33CB | 8B8424 90000000 | mov eax,dword ptr ss:[rsp+90] | current AP
|
||||
00000001411D33D2 | 2BC3 | sub eax,ebx |
|
||||
00000001411D33D4 | 898424 A4000000 | mov dword ptr ss:[rsp+A4],eax | virtual AP decrease - shows how many APs got lost after death
|
||||
00000001411D33DB | E8 002B6FFF | call sekiro.1408C5EE0 |
|
||||
00000001411D33E0 | 48:8B8C24 A0000000 | mov rcx,qword ptr ss:[rsp+A0] |
|
||||
00000001411D33E8 | 48:8908 | mov qword ptr ds:[rax],rcx | checks if we have lost virtual sen and if not shows "Unseen Aid" screen next spawn
|
||||
00000001411D33EB | 48:8B0D 562BB802 | mov rcx,qword ptr ds:[143D55F48] |
|
||||
00000001411D33F2 | 48:85C9 | test rcx,rcx |
|
||||
|
||||
LEGACY
|
||||
0000000141189C68 | 8B00 | mov eax,dword ptr ds:[rax] |
|
||||
0000000141189C6A | 8983 60010000 | mov dword ptr ds:[rbx+160],eax | OnDeath() ability points (AP) decrease
|
||||
0000000141189C70 | 45:2BFD | sub r15d,r13d |
|
||||
|
|
@ -369,26 +354,10 @@ namespace SekiroFpsUnlockAndMore
|
|||
|
||||
000000014118913A (Version 1.2.0.0)
|
||||
*/
|
||||
internal const string PATTERN_DEATHPENALTIES2 = "E8 ?? ?? ?? ?? 45 ?? ?? 44 89 ?? 24 ?? ?? 00 00 8B ?? 24 ?? ?? 00 00 2B ?? 89 ?? 24 ?? ?? 00 00 E8 ?? ?? ?? ?? 48 ?? ?? 24 ?? ?? 00 00 48 ?? ?? 48";
|
||||
internal const int PATTERN_DEATHPENALTIES2_OFFSET = 0;
|
||||
internal const int PATCH_DEATHPENALTIES2_INSTRUCTION_LENGTH = 32;
|
||||
internal static readonly byte[] PATCH_DEATHPENALTIES2_DISABLE = new byte[32] // nop
|
||||
{
|
||||
0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90,
|
||||
0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90,
|
||||
0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90,
|
||||
0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90
|
||||
};
|
||||
internal const int PATTERN_DEATHPENALTIES3_OFFSET = 45;
|
||||
internal const int PATCH_DEATHPENALTIES3_INSTRUCTION_LENGTH = 3;
|
||||
internal static readonly byte[] PATCH_DEATHPENALTIES3_DISABLE = new byte[3] // nop
|
||||
{
|
||||
0x90, 0x90, 0x90
|
||||
};
|
||||
internal const string PATTERN_DEATHPENALTIES2_LEGACY = "8B ?? 89 83 ?? ?? ?? ?? 45 ?? ?? 44 89 ?? 24 ?? ?? 00 00 2B ?? 89 ?? 24 ?? ?? 00 00 E8";
|
||||
internal const int PATTERN_DEATHPENALTIES2_OFFSET_LEGACY = 2;
|
||||
internal const int PATCH_DEATHPENALTIES2_INSTRUCTION_LENGTH_LEGACY = 26;
|
||||
internal static readonly byte[] PATCH_DEATHPENALTIES2_DISABLE_LEGACY = new byte[26] // nop
|
||||
internal const string PATTERN_DEATHPENALTIES2 = "8B ?? 89 83 ?? ?? ?? ?? 45 ?? ?? 44 89 ?? 24 ?? ?? 00 00 2B ?? 89 ?? 24 ?? ?? 00 00 E8";
|
||||
internal const int PATTERN_DEATHPENALTIES2_OFFSET = 2;
|
||||
internal const int PATCH_DEATHPENALTIES2_INSTRUCTION_LENGTH = 26;
|
||||
internal static readonly byte[] PATCH_DEATHPENALTIES2_DISABLE = new byte[26] // nop
|
||||
{
|
||||
0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90,
|
||||
0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90,
|
||||
|
|
|
|||
|
|
@ -33,7 +33,6 @@ namespace SekiroFpsUnlockAndMore
|
|||
internal long _offset_dragonrot_routine = 0x0;
|
||||
internal long _offset_deathpenalties1 = 0x0;
|
||||
internal long _offset_deathpenalties2 = 0x0;
|
||||
internal long _offset_deathpenalties3 = 0x0;
|
||||
internal long _offset_deathscounter_routine = 0x0;
|
||||
internal long _offset_timescale = 0x0;
|
||||
internal long _offset_timescale_player = 0x0;
|
||||
|
|
@ -41,7 +40,6 @@ namespace SekiroFpsUnlockAndMore
|
|||
|
||||
internal byte[] _patch_deathpenalties1_enable;
|
||||
internal byte[] _patch_deathpenalties2_enable;
|
||||
internal byte[] _patch_deathpenalties3_enable;
|
||||
|
||||
internal MemoryCaveGenerator _memoryCaveGenerator;
|
||||
internal SettingsService _settingsService;
|
||||
|
|
@ -67,7 +65,6 @@ namespace SekiroFpsUnlockAndMore
|
|||
internal string _path_killsLog;
|
||||
internal RECT _windowRect;
|
||||
internal Size _screenSize;
|
||||
internal bool _isLegacyVersion = false;
|
||||
|
||||
internal const string _DATACAVE_SPEEDFIX_POINTER = "speedfixPointer";
|
||||
internal const string _DATACAVE_FOV_POINTER = "fovPointer";
|
||||
|
|
@ -362,24 +359,12 @@ namespace SekiroFpsUnlockAndMore
|
|||
}
|
||||
|
||||
string gameFileVersion = FileVersionInfo.GetVersionInfo(procList[0].MainModule.FileName).FileVersion;
|
||||
if (gameFileVersion != GameData.PROCESS_EXE_VERSION)
|
||||
if (gameFileVersion != GameData.PROCESS_EXE_VERSION && Array.IndexOf(GameData.PROCESS_EXE_VERSION_SUPPORTED, gameFileVersion) < 0 && !_settingsService.ApplicationSettings.gameVersionNotify)
|
||||
{
|
||||
if (Array.IndexOf(GameData.PROCESS_EXE_VERSION_SUPPORTED_LEGACY, gameFileVersion) < 0)
|
||||
{
|
||||
if (!_settingsService.ApplicationSettings.gameVersionNotify)
|
||||
{
|
||||
MessageBox.Show(string.Format("Unknown game version '{0}'.\nSome functions might not work properly or even crash the game. " +
|
||||
"Check for updates on this utility regularly following the link at the bottom.", gameFileVersion), "Sekiro FPS Unlocker and more", MessageBoxButton.OK, MessageBoxImage.Warning);
|
||||
ClearConfiguration();
|
||||
_settingsService.ApplicationSettings.gameVersionNotify = true;
|
||||
SaveConfiguration();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
_isLegacyVersion = true;
|
||||
_settingsService.ApplicationSettings.gameVersionNotify = false;
|
||||
}
|
||||
MessageBox.Show(string.Format("Unknown game version '{0}'.\nSome functions might not work properly or even crash the game. " +
|
||||
"Check for updates on this utility regularly following the link at the bottom.", gameFileVersion), "Sekiro FPS Unlocker and more", MessageBoxButton.OK, MessageBoxImage.Warning);
|
||||
ClearConfiguration();
|
||||
_settingsService.ApplicationSettings.gameVersionNotify = true;
|
||||
}
|
||||
else
|
||||
_settingsService.ApplicationSettings.gameVersionNotify = false;
|
||||
|
|
@ -536,36 +521,15 @@ namespace SekiroFpsUnlockAndMore
|
|||
Debug.WriteLine("deathPenalties1 original instruction set: " + BitConverter.ToString(_patch_deathpenalties1_enable).Replace('-', ' '));
|
||||
if (_patch_deathpenalties1_enable != null)
|
||||
{
|
||||
if (!_isLegacyVersion)
|
||||
_offset_deathpenalties2 = patternScan.FindPattern(GameData.PATTERN_DEATHPENALTIES2) + GameData.PATTERN_DEATHPENALTIES2_OFFSET;
|
||||
else
|
||||
_offset_deathpenalties2 = patternScan.FindPattern(GameData.PATTERN_DEATHPENALTIES2_LEGACY) + GameData.PATTERN_DEATHPENALTIES2_OFFSET_LEGACY;
|
||||
_offset_deathpenalties2 = patternScan.FindPattern(GameData.PATTERN_DEATHPENALTIES2) + GameData.PATTERN_DEATHPENALTIES2_OFFSET;
|
||||
Debug.WriteLine("lpDeathPenalties2 found at: 0x" + _offset_deathpenalties2.ToString("X"));
|
||||
if (IsValidAddress(_offset_deathpenalties2))
|
||||
{
|
||||
ulong instrLength = (ulong)GameData.PATCH_DEATHPENALTIES2_INSTRUCTION_LENGTH;
|
||||
if (!_isLegacyVersion)
|
||||
_patch_deathpenalties2_enable = new byte[GameData.PATCH_DEATHPENALTIES2_INSTRUCTION_LENGTH];
|
||||
else
|
||||
{
|
||||
_patch_deathpenalties2_enable = new byte[GameData.PATCH_DEATHPENALTIES2_INSTRUCTION_LENGTH_LEGACY];
|
||||
instrLength = (ulong)GameData.PATCH_DEATHPENALTIES2_INSTRUCTION_LENGTH_LEGACY;
|
||||
}
|
||||
if (!ReadProcessMemory(_gameAccessHwnd, _offset_deathpenalties2, _patch_deathpenalties2_enable, instrLength, out lpNumberOfBytesRead) || lpNumberOfBytesRead.ToInt32() != (long)instrLength)
|
||||
_patch_deathpenalties2_enable = new byte[GameData.PATCH_DEATHPENALTIES2_INSTRUCTION_LENGTH];
|
||||
if (!ReadProcessMemory(_gameAccessHwnd, _offset_deathpenalties2, _patch_deathpenalties2_enable, (ulong) GameData.PATCH_DEATHPENALTIES2_INSTRUCTION_LENGTH, out lpNumberOfBytesRead) || lpNumberOfBytesRead.ToInt32() != GameData.PATCH_DEATHPENALTIES2_INSTRUCTION_LENGTH)
|
||||
_patch_deathpenalties2_enable = null;
|
||||
else
|
||||
{
|
||||
Debug.WriteLine("deathPenalties2 original instruction set: " + BitConverter.ToString(_patch_deathpenalties2_enable).Replace('-', ' '));
|
||||
if (!_isLegacyVersion)
|
||||
{
|
||||
_offset_deathpenalties3 = _offset_deathpenalties2 + GameData.PATTERN_DEATHPENALTIES3_OFFSET;
|
||||
_patch_deathpenalties3_enable = new byte[GameData.PATCH_DEATHPENALTIES3_INSTRUCTION_LENGTH];
|
||||
if (!ReadProcessMemory(_gameAccessHwnd, _offset_deathpenalties3, _patch_deathpenalties3_enable, (ulong)GameData.PATCH_DEATHPENALTIES3_INSTRUCTION_LENGTH, out lpNumberOfBytesRead) || lpNumberOfBytesRead.ToInt32() != GameData.PATCH_DEATHPENALTIES3_INSTRUCTION_LENGTH)
|
||||
_patch_deathpenalties2_enable = null;
|
||||
else
|
||||
Debug.WriteLine("deathPenalties3 original instruction set: " + BitConverter.ToString(_patch_deathpenalties3_enable).Replace('-', ' '));
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
_offset_deathpenalties2 = 0x0;
|
||||
|
|
@ -575,10 +539,8 @@ namespace SekiroFpsUnlockAndMore
|
|||
{
|
||||
_offset_deathpenalties1 = 0x0;
|
||||
_offset_deathpenalties2 = 0x0;
|
||||
_offset_deathpenalties3 = 0x0;
|
||||
_patch_deathpenalties1_enable = null;
|
||||
_patch_deathpenalties2_enable = null;
|
||||
_patch_deathpenalties3_enable = null;
|
||||
}
|
||||
|
||||
if (_settingsService.ApplicationSettings.hiddenDPs == ZUH_HIDDEN_DP)
|
||||
|
|
@ -1124,17 +1086,13 @@ namespace SekiroFpsUnlockAndMore
|
|||
{
|
||||
WriteBytes(_gameAccessHwndStatic, _offset_deathpenalties1, GameData.PATCH_DEATHPENALTIES1_DISABLE);
|
||||
WriteBytes(_gameAccessHwndStatic, _offset_deathpenalties2, GameData.PATCH_DEATHPENALTIES2_DISABLE);
|
||||
if (!_isLegacyVersion && _offset_deathpenalties3 != 0x0)
|
||||
WriteBytes(_gameAccessHwndStatic, _offset_deathpenalties3, GameData.PATCH_DEATHPENALTIES3_DISABLE);
|
||||
}
|
||||
else if (this.cbDeathPenalty.IsChecked == false)
|
||||
{
|
||||
if (!_initialStartup)
|
||||
if (_initialStartup)
|
||||
{
|
||||
WriteBytes(_gameAccessHwndStatic, _offset_deathpenalties1, _patch_deathpenalties1_enable);
|
||||
WriteBytes(_gameAccessHwndStatic, _offset_deathpenalties2, _patch_deathpenalties2_enable);
|
||||
if (!_isLegacyVersion && _offset_deathpenalties3 != 0x0)
|
||||
WriteBytes(_gameAccessHwndStatic, _offset_deathpenalties3, _patch_deathpenalties3_enable);
|
||||
}
|
||||
if (showStatus) UpdateStatus(DateTime.Now.ToString("HH:mm:ss") + " Game unpatched!", Brushes.White);
|
||||
return false;
|
||||
|
|
|
|||
|
|
@ -18,5 +18,5 @@ using System.Runtime.InteropServices;
|
|||
ResourceDictionaryLocation.SourceAssembly
|
||||
)]
|
||||
|
||||
[assembly: AssemblyVersion("1.2.5.2")]
|
||||
[assembly: AssemblyFileVersion("1.2.5.2")]
|
||||
[assembly: AssemblyVersion("1.2.5.1")]
|
||||
[assembly: AssemblyFileVersion("1.2.5.1")]
|
||||
Loading…
Add table
Add a link
Reference in a new issue