added legacy support for death penalties

This commit is contained in:
uberhalit 2020-11-03 15:31:17 +01:00
parent 2344e280d4
commit d6312c6b0a
2 changed files with 64 additions and 17 deletions

View file

@ -8,7 +8,7 @@ namespace SekiroFpsUnlockAndMore
internal const string PROCESS_TITLE = "Sekiro"; internal const string PROCESS_TITLE = "Sekiro";
internal const string PROCESS_DESCRIPTION = "Shadows Die Twice"; internal const string PROCESS_DESCRIPTION = "Shadows Die Twice";
internal const string PROCESS_EXE_VERSION = "1.5.0.0"; internal const string PROCESS_EXE_VERSION = "1.5.0.0";
internal static readonly string[] PROCESS_EXE_VERSION_SUPPORTED = new string[3] internal static readonly string[] PROCESS_EXE_VERSION_SUPPORTED_LEGACY = new string[3]
{ {
"1.4.0.0", "1.4.0.0",
"1.3.0.0", "1.3.0.0",
@ -358,6 +358,15 @@ namespace SekiroFpsUnlockAndMore
00000001411D33EB | 48:8B0D 562BB802 | mov rcx,qword ptr ds:[143D55F48] | 00000001411D33EB | 48:8B0D 562BB802 | mov rcx,qword ptr ds:[143D55F48] |
00000001411D33F2 | 48:85C9 | test rcx,rcx | 00000001411D33F2 | 48:85C9 | test rcx,rcx |
LEGACY
0000000141189C68 | 8B00 | mov eax,dword ptr ds:[rax] |
0000000141189C6A | 8983 60010000 | mov dword ptr ds:[rbx+160],eax | OnDeath() ability points (AP) decrease
0000000141189C70 | 45:2BFD | sub r15d,r13d |
0000000141189C73 | 44:89BC24 90000000 | mov dword ptr ss:[rsp+90],r15d | virtual Sen decrease - shows how many Sen got lost after death
0000000141189C7B | 2BE9 | sub ebp,ecx |
0000000141189C7D | 89AC24 94000000 | mov dword ptr ss:[rsp+94],ebp | virtual AP decrease - shows how many APs got lost after death
0000000141189C84 | E8 071673FF | call sekiro.1408BB290 |
000000014118913A (Version 1.2.0.0) 000000014118913A (Version 1.2.0.0)
*/ */
internal const string PATTERN_DEATHPENALTIES2 = "E8 ?? ?? ?? ?? 45 ?? ?? 44 89 ?? 24 ?? ?? 00 00 8B ?? 24 ?? ?? 00 00 2B ?? 89 ?? 24 ?? ?? 00 00 E8 ?? ?? ?? ?? 48 ?? ?? 24 ?? ?? 00 00 48 ?? ?? 48"; internal const string PATTERN_DEATHPENALTIES2 = "E8 ?? ?? ?? ?? 45 ?? ?? 44 89 ?? 24 ?? ?? 00 00 8B ?? 24 ?? ?? 00 00 2B ?? 89 ?? 24 ?? ?? 00 00 E8 ?? ?? ?? ?? 48 ?? ?? 24 ?? ?? 00 00 48 ?? ?? 48";
@ -376,6 +385,16 @@ namespace SekiroFpsUnlockAndMore
{ {
0x90, 0x90, 0x90 0x90, 0x90, 0x90
}; };
internal const string PATTERN_DEATHPENALTIES2_LEGACY = "8B ?? 89 83 ?? ?? ?? ?? 45 ?? ?? 44 89 ?? 24 ?? ?? 00 00 2B ?? 89 ?? 24 ?? ?? 00 00 E8";
internal const int PATTERN_DEATHPENALTIES2_OFFSET_LEGACY = 2;
internal const int PATCH_DEATHPENALTIES2_INSTRUCTION_LENGTH_LEGACY = 26;
internal static readonly byte[] PATCH_DEATHPENALTIES2_DISABLE_LEGACY = new byte[26] // nop
{
0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90,
0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90,
0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90,
0x90, 0x90
};
/** /**

View file

@ -67,6 +67,7 @@ namespace SekiroFpsUnlockAndMore
internal string _path_killsLog; internal string _path_killsLog;
internal RECT _windowRect; internal RECT _windowRect;
internal Size _screenSize; internal Size _screenSize;
internal bool _isLegacyVersion = false;
internal const string _DATACAVE_SPEEDFIX_POINTER = "speedfixPointer"; internal const string _DATACAVE_SPEEDFIX_POINTER = "speedfixPointer";
internal const string _DATACAVE_FOV_POINTER = "fovPointer"; internal const string _DATACAVE_FOV_POINTER = "fovPointer";
@ -361,12 +362,24 @@ namespace SekiroFpsUnlockAndMore
} }
string gameFileVersion = FileVersionInfo.GetVersionInfo(procList[0].MainModule.FileName).FileVersion; string gameFileVersion = FileVersionInfo.GetVersionInfo(procList[0].MainModule.FileName).FileVersion;
if (gameFileVersion != GameData.PROCESS_EXE_VERSION && Array.IndexOf(GameData.PROCESS_EXE_VERSION_SUPPORTED, gameFileVersion) < 0 && !_settingsService.ApplicationSettings.gameVersionNotify) if (gameFileVersion != GameData.PROCESS_EXE_VERSION)
{
if (Array.IndexOf(GameData.PROCESS_EXE_VERSION_SUPPORTED_LEGACY, gameFileVersion) < 0)
{
if (!_settingsService.ApplicationSettings.gameVersionNotify)
{ {
MessageBox.Show(string.Format("Unknown game version '{0}'.\nSome functions might not work properly or even crash the game. " + MessageBox.Show(string.Format("Unknown game version '{0}'.\nSome functions might not work properly or even crash the game. " +
"Check for updates on this utility regularly following the link at the bottom.", gameFileVersion), "Sekiro FPS Unlocker and more", MessageBoxButton.OK, MessageBoxImage.Warning); "Check for updates on this utility regularly following the link at the bottom.", gameFileVersion), "Sekiro FPS Unlocker and more", MessageBoxButton.OK, MessageBoxImage.Warning);
ClearConfiguration(); ClearConfiguration();
_settingsService.ApplicationSettings.gameVersionNotify = true; _settingsService.ApplicationSettings.gameVersionNotify = true;
SaveConfiguration();
}
}
else
{
_isLegacyVersion = true;
_settingsService.ApplicationSettings.gameVersionNotify = false;
}
} }
else else
_settingsService.ApplicationSettings.gameVersionNotify = false; _settingsService.ApplicationSettings.gameVersionNotify = false;
@ -523,16 +536,28 @@ namespace SekiroFpsUnlockAndMore
Debug.WriteLine("deathPenalties1 original instruction set: " + BitConverter.ToString(_patch_deathpenalties1_enable).Replace('-', ' ')); Debug.WriteLine("deathPenalties1 original instruction set: " + BitConverter.ToString(_patch_deathpenalties1_enable).Replace('-', ' '));
if (_patch_deathpenalties1_enable != null) if (_patch_deathpenalties1_enable != null)
{ {
if (!_isLegacyVersion)
_offset_deathpenalties2 = patternScan.FindPattern(GameData.PATTERN_DEATHPENALTIES2) + GameData.PATTERN_DEATHPENALTIES2_OFFSET; _offset_deathpenalties2 = patternScan.FindPattern(GameData.PATTERN_DEATHPENALTIES2) + GameData.PATTERN_DEATHPENALTIES2_OFFSET;
else
_offset_deathpenalties2 = patternScan.FindPattern(GameData.PATTERN_DEATHPENALTIES2_LEGACY) + GameData.PATTERN_DEATHPENALTIES2_OFFSET_LEGACY;
Debug.WriteLine("lpDeathPenalties2 found at: 0x" + _offset_deathpenalties2.ToString("X")); Debug.WriteLine("lpDeathPenalties2 found at: 0x" + _offset_deathpenalties2.ToString("X"));
if (IsValidAddress(_offset_deathpenalties2)) if (IsValidAddress(_offset_deathpenalties2))
{ {
ulong instrLength = (ulong)GameData.PATCH_DEATHPENALTIES2_INSTRUCTION_LENGTH;
if (!_isLegacyVersion)
_patch_deathpenalties2_enable = new byte[GameData.PATCH_DEATHPENALTIES2_INSTRUCTION_LENGTH]; _patch_deathpenalties2_enable = new byte[GameData.PATCH_DEATHPENALTIES2_INSTRUCTION_LENGTH];
if (!ReadProcessMemory(_gameAccessHwnd, _offset_deathpenalties2, _patch_deathpenalties2_enable, (ulong) GameData.PATCH_DEATHPENALTIES2_INSTRUCTION_LENGTH, out lpNumberOfBytesRead) || lpNumberOfBytesRead.ToInt32() != GameData.PATCH_DEATHPENALTIES2_INSTRUCTION_LENGTH) else
{
_patch_deathpenalties2_enable = new byte[GameData.PATCH_DEATHPENALTIES2_INSTRUCTION_LENGTH_LEGACY];
instrLength = (ulong)GameData.PATCH_DEATHPENALTIES2_INSTRUCTION_LENGTH_LEGACY;
}
if (!ReadProcessMemory(_gameAccessHwnd, _offset_deathpenalties2, _patch_deathpenalties2_enable, instrLength, out lpNumberOfBytesRead) || lpNumberOfBytesRead.ToInt32() != (long)instrLength)
_patch_deathpenalties2_enable = null; _patch_deathpenalties2_enable = null;
else else
{ {
Debug.WriteLine("deathPenalties2 original instruction set: " + BitConverter.ToString(_patch_deathpenalties2_enable).Replace('-', ' ')); Debug.WriteLine("deathPenalties2 original instruction set: " + BitConverter.ToString(_patch_deathpenalties2_enable).Replace('-', ' '));
if (!_isLegacyVersion)
{
_offset_deathpenalties3 = _offset_deathpenalties2 + GameData.PATTERN_DEATHPENALTIES3_OFFSET; _offset_deathpenalties3 = _offset_deathpenalties2 + GameData.PATTERN_DEATHPENALTIES3_OFFSET;
_patch_deathpenalties3_enable = new byte[GameData.PATCH_DEATHPENALTIES3_INSTRUCTION_LENGTH]; _patch_deathpenalties3_enable = new byte[GameData.PATCH_DEATHPENALTIES3_INSTRUCTION_LENGTH];
if (!ReadProcessMemory(_gameAccessHwnd, _offset_deathpenalties3, _patch_deathpenalties3_enable, (ulong)GameData.PATCH_DEATHPENALTIES3_INSTRUCTION_LENGTH, out lpNumberOfBytesRead) || lpNumberOfBytesRead.ToInt32() != GameData.PATCH_DEATHPENALTIES3_INSTRUCTION_LENGTH) if (!ReadProcessMemory(_gameAccessHwnd, _offset_deathpenalties3, _patch_deathpenalties3_enable, (ulong)GameData.PATCH_DEATHPENALTIES3_INSTRUCTION_LENGTH, out lpNumberOfBytesRead) || lpNumberOfBytesRead.ToInt32() != GameData.PATCH_DEATHPENALTIES3_INSTRUCTION_LENGTH)
@ -541,6 +566,7 @@ namespace SekiroFpsUnlockAndMore
Debug.WriteLine("deathPenalties3 original instruction set: " + BitConverter.ToString(_patch_deathpenalties3_enable).Replace('-', ' ')); Debug.WriteLine("deathPenalties3 original instruction set: " + BitConverter.ToString(_patch_deathpenalties3_enable).Replace('-', ' '));
} }
} }
}
else else
_offset_deathpenalties2 = 0x0; _offset_deathpenalties2 = 0x0;
} }
@ -1098,6 +1124,7 @@ namespace SekiroFpsUnlockAndMore
{ {
WriteBytes(_gameAccessHwndStatic, _offset_deathpenalties1, GameData.PATCH_DEATHPENALTIES1_DISABLE); WriteBytes(_gameAccessHwndStatic, _offset_deathpenalties1, GameData.PATCH_DEATHPENALTIES1_DISABLE);
WriteBytes(_gameAccessHwndStatic, _offset_deathpenalties2, GameData.PATCH_DEATHPENALTIES2_DISABLE); WriteBytes(_gameAccessHwndStatic, _offset_deathpenalties2, GameData.PATCH_DEATHPENALTIES2_DISABLE);
if (!_isLegacyVersion && _offset_deathpenalties3 != 0x0)
WriteBytes(_gameAccessHwndStatic, _offset_deathpenalties3, GameData.PATCH_DEATHPENALTIES3_DISABLE); WriteBytes(_gameAccessHwndStatic, _offset_deathpenalties3, GameData.PATCH_DEATHPENALTIES3_DISABLE);
} }
else if (this.cbDeathPenalty.IsChecked == false) else if (this.cbDeathPenalty.IsChecked == false)
@ -1106,6 +1133,7 @@ namespace SekiroFpsUnlockAndMore
{ {
WriteBytes(_gameAccessHwndStatic, _offset_deathpenalties1, _patch_deathpenalties1_enable); WriteBytes(_gameAccessHwndStatic, _offset_deathpenalties1, _patch_deathpenalties1_enable);
WriteBytes(_gameAccessHwndStatic, _offset_deathpenalties2, _patch_deathpenalties2_enable); WriteBytes(_gameAccessHwndStatic, _offset_deathpenalties2, _patch_deathpenalties2_enable);
if (!_isLegacyVersion && _offset_deathpenalties3 != 0x0)
WriteBytes(_gameAccessHwndStatic, _offset_deathpenalties3, _patch_deathpenalties3_enable); WriteBytes(_gameAccessHwndStatic, _offset_deathpenalties3, _patch_deathpenalties3_enable);
} }
if (showStatus) UpdateStatus(DateTime.Now.ToString("HH:mm:ss") + " Game unpatched!", Brushes.White); if (showStatus) UpdateStatus(DateTime.Now.ToString("HH:mm:ss") + " Game unpatched!", Brushes.White);