fix: use <algorithm> for building on linux

This commit is contained in:
theoleuthardt 2025-03-13 12:10:24 +01:00
parent ce05257cc1
commit 2c6b08bc44

View file

@ -1,5 +1,8 @@
#include "Game.hpp" #include "Game.hpp"
#include "raylib.h" #include "raylib.h"
#include <algorithm>
using namespace std;
Game::Game() { Game::Game() {
SetConfigFlags(FLAG_VSYNC_HINT); SetConfigFlags(FLAG_VSYNC_HINT);
@ -46,7 +49,7 @@ void Game::Update() {
cactus.Update(); cactus.Update();
} }
cacti.erase(std::remove_if(cacti.begin(), cacti.end(), cacti.erase(remove_if(cacti.begin(), cacti.end(),
[](Cactus &c) { return c.IsOffScreen(); }), [](Cactus &c) { return c.IsOffScreen(); }),
cacti.end()); cacti.end());