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fix: use <algorithm> for building on linux
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1 changed files with 4 additions and 1 deletions
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@ -1,5 +1,8 @@
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#include "Game.hpp"
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#include "Game.hpp"
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#include "raylib.h"
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#include "raylib.h"
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#include <algorithm>
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using namespace std;
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Game::Game() {
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Game::Game() {
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SetConfigFlags(FLAG_VSYNC_HINT);
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SetConfigFlags(FLAG_VSYNC_HINT);
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@ -46,7 +49,7 @@ void Game::Update() {
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cactus.Update();
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cactus.Update();
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}
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}
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cacti.erase(std::remove_if(cacti.begin(), cacti.end(),
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cacti.erase(remove_if(cacti.begin(), cacti.end(),
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[](Cactus &c) { return c.IsOffScreen(); }),
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[](Cactus &c) { return c.IsOffScreen(); }),
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cacti.end());
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cacti.end());
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